LPP pathfinding task
TODO
- python
- get jupyter lab running
- drawing utility
- interface for pathfinding
- research methods
- implement methods
- DFS
- BFS
- Dijsktra
- A*
- performance measurement: time/visited nodes
- finish text on the page
- create a dedicated python script
- C++
- re-use 2D game engine
- add mouse-click movement (direct, no pathfinding, player always selected)
- add "terrain tiles" with different costs
- add different sprites
- implement pathfinding and
Description
Languages
C++
48.3%
Jupyter Notebook
42.4%
Python
8.7%
Makefile
0.6%