pathfinding_demo/README.md
2025-09-22 10:05:23 +02:00

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# Pathfinding demo
This is a demo of pathfinding on a 2D grid. It consists of 2 main parts:
* python notes and implementation
* jupyter notebook file
* standalone python script
* C++ demo - **work in progress**
## Python
### Standalone script
Run `python pathfinding_demo.py`. Requires numpy and matplotlib to be installed.
### Jupyter notebook
Contains the same demo as the standalone script and some notes. To run, either run your own Jupyter Lab, or use the [official website](https://jupyter.org/try-jupyter/lab/):
* click the icon "Upload files"
* select pathfinding_demo.ipynb
* file should be now visible in the left bar. Double-click it and confirm default kernel selection
* run all the cells one by one (play button on the top) or run all of at once using menu "Run -> Run All Cells"
## TODO
- [x] python
- [x] get jupyter lab running
- [x] drawing utility
- [x] interface for pathfinding
- [x] research methods
- [x] implement methods
- [x] DFS
- [x] BFS
- [x] Dijsktra
- [x] GBFS
- [x] A*
- [x] performance measurement: time/visited nodes
- [x] finalize the script and copy back to the jupyter notebook
- [x] finish text on the page
- [x] create a dedicated python script
- [ ] C++
- [x] re-use 2D game engine
- [ ] add tiles (with cost) to map
- [ ] conversion functions from tile coords to world coords
- [ ] drawing tiles
- [ ] add "terrain tiles" with different costs
- [ ] add mouse-click movement (direct, no pathfinding, player always selected)
- [ ] implement pathfinding
- [ ] windows build?