pathfinding_demo/README.md

860 B

Pathfinding demo

TODO

  • python
    • get jupyter lab running
    • drawing utility
    • interface for pathfinding
    • research methods
    • implement methods
      • DFS
      • BFS
      • Dijsktra
      • GBFS
      • A*
    • performance measurement: time/visited nodes
    • finalize the script and copy back to the jupyter notebook
    • finish text on the page
    • create a dedicated python script
  • C++
    • re-use 2D game engine
    • add tiles (with cost) to map
      • conversion functions from tile coords to world coords
      • drawing tiles
      • add "terrain tiles" with different costs
    • add mouse-click movement (direct, no pathfinding, player always selected)
    • implement pathfinding
    • windows build?