Name refactor
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@ -67,17 +67,17 @@ WorldPos PathFindingDemo::GetRandomPosition() const {
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}
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std::optional<WorldPos> PathFindingDemo::GetMoveTarget() {
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WorldPos current_player_pos = GetPlayer()->GetPosition();
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WorldPos player_current_pos = GetPlayer()->GetPosition();
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if (m_Path.empty()) {
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return {};
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}
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WorldPos next_player_pos = m_Path.front();
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WorldPos player_next_pos = m_Path.front();
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if (current_player_pos.DistanceTo(next_player_pos) > 1.0) {
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if (player_current_pos.DistanceTo(player_next_pos) > 1.0) {
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// target not reached yet
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return next_player_pos;
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return player_next_pos;
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}
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// target reached, pop it
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//m_MoveQueue.pop();
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