2025-09-28 09:39:40 +02:00

74 lines
1.7 KiB
C++

#include <queue>
#include "dijkstra.hpp"
#include "base.hpp"
#include "utils.hpp"
#include "math.hpp"
#include "map.hpp"
namespace pathfinder {
Path Dijkstra::CalculatePath(WorldPos start_world, WorldPos end_world)
{
using QueueEntry = utils::QueueEntry;
if (!m_Map) return {};
const TilePos start = m_Map->WorldToTile(start_world);
const TilePos end = m_Map->WorldToTile(end_world);
if (!m_Map->IsTilePosValid(start) || !m_Map->IsTilePosValid(end))
return {};
if (start == end) return {};
// clear previous run
m_CameFrom.clear();
m_Cost.clear();
std::priority_queue<QueueEntry, std::vector<QueueEntry>, std::greater<>> frontier;
frontier.push({0.0f, start});
m_CameFrom[start] = start; // sentinel
m_Cost[start] = 0.0f;
while (!frontier.empty())
{
const QueueEntry current = frontier.top();
frontier.pop();
if (current.tile == end) // early exit
break;
for (TilePos next : m_Map->GetNeighbors(current.tile))
{
// cost of moving to neighbour (uniform 1.0 matches original BFS)
const float newCost = m_Cost[current.tile] + m_Map->GetCost(next);
if (!m_Cost.count(next) || newCost < m_Cost[next])
{
m_Cost[next] = newCost;
m_CameFrom[next] = current.tile;
frontier.push({newCost, next});
}
}
}
// reconstruct path
if (!m_CameFrom.count(end))
return {}; // goal never reached
Path path;
TilePos cur = end;
path.push_back(m_Map->TileToWorld(cur));
while (cur != start)
{
cur = m_CameFrom[cur];
path.push_back(m_Map->TileToWorld(cur));
}
std::reverse(path.begin(), path.end());
return path;
}
} // pathfinder namespace