199 lines
11 KiB
XML
199 lines
11 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<ItemGroup Label="ProjectConfigurations">
|
|
<ProjectConfiguration Include="Debug|Win32">
|
|
<Configuration>Debug</Configuration>
|
|
<Platform>Win32</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Release|Win32">
|
|
<Configuration>Release</Configuration>
|
|
<Platform>Win32</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Debug|x64">
|
|
<Configuration>Debug</Configuration>
|
|
<Platform>x64</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Release|x64">
|
|
<Configuration>Release</Configuration>
|
|
<Platform>x64</Platform>
|
|
</ProjectConfiguration>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ClCompile Include="..\..\cpp\src\camera.cpp" />
|
|
<ClCompile Include="..\..\cpp\src\entities.cpp" />
|
|
<ClCompile Include="..\..\cpp\src\gameloop.cpp" />
|
|
<ClCompile Include="..\..\cpp\src\main.cpp" />
|
|
<ClCompile Include="..\..\cpp\src\map.cpp" />
|
|
<ClCompile Include="..\..\cpp\src\pathfinder\astar.cpp" />
|
|
<ClCompile Include="..\..\cpp\src\pathfinder\base.cpp" />
|
|
<ClCompile Include="..\..\cpp\src\pathfinder\bfs.cpp" />
|
|
<ClCompile Include="..\..\cpp\src\pathfinder\dijkstra.cpp" />
|
|
<ClCompile Include="..\..\cpp\src\pathfinder\gbfs.cpp" />
|
|
<ClCompile Include="..\..\cpp\src\pathfinder\linear.cpp" />
|
|
<ClCompile Include="..\..\cpp\src\pathfinder\utils.cpp" />
|
|
<ClCompile Include="..\..\cpp\src\pathfindingdemo.cpp" />
|
|
<ClCompile Include="..\..\cpp\src\sprite.cpp" />
|
|
<ClCompile Include="..\..\cpp\src\tile.cpp" />
|
|
<ClCompile Include="..\..\cpp\src\user_input.cpp" />
|
|
<ClCompile Include="..\..\cpp\src\window.cpp" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ClInclude Include="..\..\cpp\src\array.hpp" />
|
|
<ClInclude Include="..\..\cpp\src\camera.hpp" />
|
|
<ClInclude Include="..\..\cpp\src\entities.hpp" />
|
|
<ClInclude Include="..\..\cpp\src\gameloop.hpp" />
|
|
<ClInclude Include="..\..\cpp\src\log.hpp" />
|
|
<ClInclude Include="..\..\cpp\src\map.hpp" />
|
|
<ClInclude Include="..\..\cpp\src\math.hpp" />
|
|
<ClInclude Include="..\..\cpp\src\pathfinder\astar.hpp" />
|
|
<ClInclude Include="..\..\cpp\src\pathfinder\base.hpp" />
|
|
<ClInclude Include="..\..\cpp\src\pathfinder\bfs.hpp" />
|
|
<ClInclude Include="..\..\cpp\src\pathfinder\dijkstra.hpp" />
|
|
<ClInclude Include="..\..\cpp\src\pathfinder\gbfs.hpp" />
|
|
<ClInclude Include="..\..\cpp\src\pathfinder\linear.hpp" />
|
|
<ClInclude Include="..\..\cpp\src\pathfinder\utils.hpp" />
|
|
<ClInclude Include="..\..\cpp\src\pathfindingdemo.hpp" />
|
|
<ClInclude Include="..\..\cpp\src\sprite.hpp" />
|
|
<ClInclude Include="..\..\cpp\src\tile.hpp" />
|
|
<ClInclude Include="..\..\cpp\src\user_input.hpp" />
|
|
<ClInclude Include="..\..\cpp\src\window.hpp" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ProjectReference Include="..\glew\build\vc15\glew_static.vcxproj">
|
|
<Project>{664e6f0d-6784-4760-9565-d54f8eb1edf4}</Project>
|
|
</ProjectReference>
|
|
<ProjectReference Include="..\SDL\VisualC\SDL\SDL.vcxproj">
|
|
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
|
</ProjectReference>
|
|
<ProjectReference Include="..\SDL_image\VisualC\SDL_image.vcxproj">
|
|
<Project>{2bd5534e-00e2-4bea-ac96-d9a92ea24696}</Project>
|
|
</ProjectReference>
|
|
</ItemGroup>
|
|
<PropertyGroup Label="Globals">
|
|
<VCProjectVersion>17.0</VCProjectVersion>
|
|
<Keyword>Win32Proj</Keyword>
|
|
<ProjectGuid>{e14d159c-08e1-46e4-bd63-6157edbc70dc}</ProjectGuid>
|
|
<RootNamespace>pathfindingdemo</RootNamespace>
|
|
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
|
</PropertyGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
|
<ConfigurationType>Application</ConfigurationType>
|
|
<UseDebugLibraries>true</UseDebugLibraries>
|
|
<PlatformToolset>v143</PlatformToolset>
|
|
<CharacterSet>Unicode</CharacterSet>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
|
<ConfigurationType>Application</ConfigurationType>
|
|
<UseDebugLibraries>false</UseDebugLibraries>
|
|
<PlatformToolset>v143</PlatformToolset>
|
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
|
<CharacterSet>Unicode</CharacterSet>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
|
<ConfigurationType>Application</ConfigurationType>
|
|
<UseDebugLibraries>true</UseDebugLibraries>
|
|
<PlatformToolset>v143</PlatformToolset>
|
|
<CharacterSet>Unicode</CharacterSet>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
|
<ConfigurationType>Application</ConfigurationType>
|
|
<UseDebugLibraries>false</UseDebugLibraries>
|
|
<PlatformToolset>v143</PlatformToolset>
|
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
|
<CharacterSet>Unicode</CharacterSet>
|
|
</PropertyGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
|
<ImportGroup Label="ExtensionSettings">
|
|
</ImportGroup>
|
|
<ImportGroup Label="Shared">
|
|
</ImportGroup>
|
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<PropertyGroup Label="UserMacros" />
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
<ClCompile>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<SDLCheck>true</SDLCheck>
|
|
<PreprocessorDefinitions>GLEW_STATIC</PreprocessorDefinitions>
|
|
<ConformanceMode>true</ConformanceMode>
|
|
<LanguageStandard>stdcpplatest</LanguageStandard>
|
|
<AdditionalIncludeDirectories>..\glew\include;..\SDL\include;..\SDL_image\include;..\;..\..\cpp\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
</ClCompile>
|
|
<Link>
|
|
<SubSystem>Console</SubSystem>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
<AdditionalLibraryDirectories>..\glew\lib\Debug\x64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
|
<AdditionalDependencies>opengl32.lib;glu32.lib;glew32sd.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|
</Link>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
<ClCompile>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
|
<SDLCheck>true</SDLCheck>
|
|
<PreprocessorDefinitions>GLEW_STATIC</PreprocessorDefinitions>
|
|
<ConformanceMode>true</ConformanceMode>
|
|
<LanguageStandard>stdcpplatest</LanguageStandard>
|
|
<AdditionalIncludeDirectories>..\glew\include;..\SDL\include;..\SDL_image\include;..\;..\..\cpp\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
</ClCompile>
|
|
<Link>
|
|
<SubSystem>Console</SubSystem>
|
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
|
<OptimizeReferences>true</OptimizeReferences>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
<AdditionalLibraryDirectories>..\glew\lib\Debug\x64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
|
<AdditionalDependencies>opengl32.lib;glu32.lib;glew32sd.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|
</Link>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
|
<ClCompile>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<SDLCheck>true</SDLCheck>
|
|
<PreprocessorDefinitions>GLEW_STATIC</PreprocessorDefinitions>
|
|
<ConformanceMode>true</ConformanceMode>
|
|
<LanguageStandard>stdcpplatest</LanguageStandard>
|
|
<AdditionalIncludeDirectories>..\glew\include;..\SDL\include;..\SDL_image\include;..\;..\..\cpp\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
</ClCompile>
|
|
<Link>
|
|
<SubSystem>Console</SubSystem>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
<AdditionalLibraryDirectories>..\glew\lib\Debug\x64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
|
<AdditionalDependencies>opengl32.lib;glu32.lib;glew32sd.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|
</Link>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
|
<ClCompile>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
|
<SDLCheck>true</SDLCheck>
|
|
<PreprocessorDefinitions>GLEW_STATIC</PreprocessorDefinitions>
|
|
<ConformanceMode>true</ConformanceMode>
|
|
<LanguageStandard>stdcpplatest</LanguageStandard>
|
|
<AdditionalIncludeDirectories>..\glew\include;..\SDL\include;..\SDL_image\include;..\;..\..\cpp\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
</ClCompile>
|
|
<Link>
|
|
<SubSystem>Console</SubSystem>
|
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
|
<OptimizeReferences>true</OptimizeReferences>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
<AdditionalLibraryDirectories>..\glew\lib\Debug\x64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
|
<AdditionalDependencies>opengl32.lib;glu32.lib;glew32sd.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|
</Link>
|
|
</ItemDefinitionGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
|
<ImportGroup Label="ExtensionTargets">
|
|
</ImportGroup>
|
|
</Project> |