# LPP pathfinding task ## TODO - [ ] python - [x] get jupyter lab running - [x] drawing utility - [x] interface for pathfinding - [ ] research methods - [ ] implement methods - [ ] performance measurement: time/visited nodes - [ ] finish text on the page - [ ] create a dedicated python script - [ ] C++ - [ ] re-use 2D game engine - [ ] add mouse-click movement (direct, no pathfinding, player always selected) - [ ] add "terrain tiles" with different costs - [ ] add different sprites - [ ] implement pathfinding and