Refactor WorldPos, WindowsPos done
This commit is contained in:
@@ -14,7 +14,7 @@ class Sprite {
|
||||
public:
|
||||
Sprite();
|
||||
~Sprite();
|
||||
explicit Sprite(std::string path, WorldPos center = {0, 0});
|
||||
explicit Sprite(std::string path, WorldPos center = WorldPos{});
|
||||
|
||||
Sprite(const Sprite &) = delete;
|
||||
Sprite &operator=(const Sprite &) = delete;
|
||||
@@ -28,7 +28,7 @@ public:
|
||||
WorldPos GetSize() const { return m_Size; }
|
||||
WorldPos GetCenter() const { return m_ImageCenter; }
|
||||
|
||||
void LoadImage(std::string path, WorldPos image_center = {0.0, 0.0});
|
||||
void LoadImage(std::string path, WorldPos image_center = WorldPos{});
|
||||
|
||||
private:
|
||||
static std::shared_ptr<SDL_Renderer> m_Renderer;
|
||||
|
||||
Reference in New Issue
Block a user