Remove entities

This commit is contained in:
Jan Mrna
2025-11-04 20:06:33 +01:00
parent 55aa2217cf
commit 55bbfe2966

View File

@@ -62,14 +62,6 @@ void PathFindingDemo::CreateMap() {
auto player2 = std::make_shared<Player>(); auto player2 = std::make_shared<Player>();
player2->SetPosition(m_Map.TileToWorld(TilePos{50, 20})); player2->SetPosition(m_Map.TileToWorld(TilePos{50, 20}));
AddEntity(player2); AddEntity(player2);
for (int i = 0; i < 1; i++) {
for (int j = 0; j < 10; j++) {
auto p = std::make_shared<Player>();
p->SetPosition(m_Map.TileToWorld(TilePos{10 + 5 * i, 40 + 5 * j}));
AddEntity(p);
}
}
} }
WorldPos PathFindingDemo::GetRandomPosition() const { WorldPos PathFindingDemo::GetRandomPosition() const {